Apple Mac I

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Apple Mac I

Apple Mac Ipad

Metal Accelerating graphics and much more. Metal provides near-direct access to the graphics processing unit (GPU), enabling you to maximize the graphics and compute potential of your apps on iOS, macOS, and tvOS. The Power Mac G5 is a series of personal computers designed, manufactured, and sold by Apple Computer, Inc. From 2003 to 2006 as part of the Power Mac series. When introduced, it was the most powerful computer in Apple's Macintosh lineup, and was marketed by the company as the world's first 64-bit desktop computer. It was also the first desktop computer from Apple to use an anodized aluminum. Explore the world of Mac. Check out MacBook Pro, iMac Pro, MacBook Air, iMac and more. Visit the Apple site to learn, buy and get support. Download Capo 3 for macOS 10.12 or later and enjoy it on your Mac. ‎Learn your favorite songs without tabs or sheet music. Whether you play for the world or yourself, all musicians need a good ear for harmony, melody, and rhythm. Using the songs in your music collection, Capo guesses the beats, chords, and key of songs to help you break them.

Accelerating graphics and much more.

Metal provides near-direct access to the graphics processing unit (GPU), enabling you to maximize the graphics and compute potential of your apps on iOS, macOS, and tvOS. Building on an approachable, low-overhead architecture with precompiled GPU shaders, fine-grained resource control, and multithreading support, Metal further evolves support for GPU-driven command creation, simplifies working with the array of Metal-capable GPUs, and lets you tap into Pro power of Mac Pro and Pro Display XDR.

GPU-driven Compute Encoding

Moving beyond just rendering passes, Metal in iOS 13 and tvOS 13 empowers the GPU to construct its own compute commands with Indirect Compute Encoding. Now complete scenes using advanced culling and tessellation techniques can be built and scheduled with little or no CPU interaction.

Improved Raytracing Acceleration

Metal Performance Shaders (MPS) speed raytracing operations even more by moving the bounded volume hierarchy construction to the GPU. MPS also provide new, optimized de-noising filters in an essential collection of highly-optimized compute and graphics shaders.

Apple Mac I

Metal for Pro Apps

Professional content-creation apps can take advantage of outstanding enhancements in Metal on macOS Catalina. Metal Peer Groups make it easy to rapidly share data between multiple GPUs in Mac Pro without transferring through main memory. And enhancements to CAMetalLayer give you access to the High Dynamic Range capabilities of Pro Display XDR.

Apple Mac Ipad

Simpler GPU Families

Developing with Metal is even easier with the dramatically simplified GPU Families. Three well-considered groupings allow you to easily target functionality that's common across all Metal-enabled GPUs, access unique capabilities of Apple-designed GPUs, and better harness supported third-party GPUs on macOS.

Apple mac i7

Apple Mac Ipad

Metal Accelerating graphics and much more. Metal provides near-direct access to the graphics processing unit (GPU), enabling you to maximize the graphics and compute potential of your apps on iOS, macOS, and tvOS. The Power Mac G5 is a series of personal computers designed, manufactured, and sold by Apple Computer, Inc. From 2003 to 2006 as part of the Power Mac series. When introduced, it was the most powerful computer in Apple's Macintosh lineup, and was marketed by the company as the world's first 64-bit desktop computer. It was also the first desktop computer from Apple to use an anodized aluminum. Explore the world of Mac. Check out MacBook Pro, iMac Pro, MacBook Air, iMac and more. Visit the Apple site to learn, buy and get support. Download Capo 3 for macOS 10.12 or later and enjoy it on your Mac. ‎Learn your favorite songs without tabs or sheet music. Whether you play for the world or yourself, all musicians need a good ear for harmony, melody, and rhythm. Using the songs in your music collection, Capo guesses the beats, chords, and key of songs to help you break them.

Accelerating graphics and much more.

Metal provides near-direct access to the graphics processing unit (GPU), enabling you to maximize the graphics and compute potential of your apps on iOS, macOS, and tvOS. Building on an approachable, low-overhead architecture with precompiled GPU shaders, fine-grained resource control, and multithreading support, Metal further evolves support for GPU-driven command creation, simplifies working with the array of Metal-capable GPUs, and lets you tap into Pro power of Mac Pro and Pro Display XDR.

GPU-driven Compute Encoding

Moving beyond just rendering passes, Metal in iOS 13 and tvOS 13 empowers the GPU to construct its own compute commands with Indirect Compute Encoding. Now complete scenes using advanced culling and tessellation techniques can be built and scheduled with little or no CPU interaction.

Improved Raytracing Acceleration

Metal Performance Shaders (MPS) speed raytracing operations even more by moving the bounded volume hierarchy construction to the GPU. MPS also provide new, optimized de-noising filters in an essential collection of highly-optimized compute and graphics shaders.

Metal for Pro Apps

Professional content-creation apps can take advantage of outstanding enhancements in Metal on macOS Catalina. Metal Peer Groups make it easy to rapidly share data between multiple GPUs in Mac Pro without transferring through main memory. And enhancements to CAMetalLayer give you access to the High Dynamic Range capabilities of Pro Display XDR.

Apple Mac Ipad

Simpler GPU Families

Developing with Metal is even easier with the dramatically simplified GPU Families. Three well-considered groupings allow you to easily target functionality that's common across all Metal-enabled GPUs, access unique capabilities of Apple-designed GPUs, and better harness supported third-party GPUs on macOS.

Metal Memory Debugger

Apple Mac Image Processing Software

The Metal Memory Debugger gives fine-grained insight into how much memory Metal objects and rendering resources consume at runtime. It also analyzes how your resources are configured and suggests improvements, so you can deeply optimize your game or app to take full advantage of Metal.

Metal-enabled iOS Simulator

Apple Macbook Pro 2019

The Simulator now uses Metal to speed up the development of iOS apps that either use Metal directly or rely on Metal-based system frameworks. This is perfect for smoothly transitioning from OpenGL ES to Metal.

  • What's New in Metal

    Tools for Windows
    The Metal Developer Tools for Windows enables Metal Shading Language (MSL) compilation on Windows into Metal Library Objects targeting Apple platforms.

  • Documentation

    Browse the latest documentation including API reference and articles.

  • Sample Code

    Get sample code to see how Metal APIs are implemented.

  • Videos

    Learn how to take advantage of the latest advancements in Metal.

  • Forums

    Ask questions and discuss Metal with Apple engineers and other developers.





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